
Oblivion Remastered cannot be mistaken for a remake. Many have done so since its release in April of last year, admonishing Bethesda for leaving in so many of the classic game's bugs, while the remaster never promised anything other than itself. A few quality of life changes here and there, yes, but the game essentially underwent a beautiful makeover. This means that anyone expecting Bethesda's remaster to not feature all of its bugs and glitches – ranging from silly, such as leaving in a voice actor's stumbling over their lines, to game-breaking, where one retrieved item early on permanently prevents a quest from activating – is sorely mistaken.
I knew all about Oblivion's potential for game-breaking bugs, and in all honestly, went into it with far too much hubris. Clearly, I wouldn't fall victim to what thousands of players over the past two decades have; I'm built different.