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PC Gamer
PC Gamer
Nick Evanson

Nvidia announces that a DLSS 4.5 update for Ray Reconstruction is finally on its way, promising better ray-traced and path-traced graphics for 'similar performance' as the old model

At this year's Computex event, Nvidia announced something that many PC enthusiasts have been waiting for. No, not its Arm-powered RTX Spark laptop chip, but a forthcoming update for DLSS Ray Reconstruction, one that brings it on par with the rest of the DLSS 4.5 package.

Back in January, Nvidia launched DLSS 4.5, with a significantly upgraded Super Resolution (upscaling) algorithm that uses a transformer model instead of a convolutional neural network to improve visual fidelity at the expense of some performance. At the same time, Dynamic Multi Frame Generation (DMFG) was also announced, but that took a while to finally arrive.

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