
Nvidia is all about AI at the moment, but its next project could help make NPCs in your favorite adventures more toxic. That’s thanks to a new custom toolkit that “aims to bring intelligence “to non-playable characters through AI-powered natural language interactions,” using an approachable interface. Simply put, developers will be able to instantly fill games with a bunch of walking red flags, and I’m slightly terrified at the prospect.
Unveiled at Gamescom, the customizable NPC tools are part of Nvidia ACE, the graphics card giant’s custom AI language model. In a press release, the company explains that LLM (large language models) are designed to only provide “ideal” responses, and there’s a distinct lack of emotion behind interactions. This is something you’ve probably noticed if you’ve ever tried to have a conversation with a chatbot, and it’s ultimately the thing that makes AI sound like an algorithm-fueled machine.