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PC Gamer
PC Gamer
Rick Lane

No More Room in Hell 2's latest update transforms its zombie horror from a cooperative game to a solo extraction shooter when enough players die

A zombie fireman stands in front of a yellow fire engine and a flaming car in No More Room in Hell 2.

Although No More Room in Hell 2 launched into early access a little too early for its own good, I still think it was a better zombie game than it gets credit for. Not only did it capture the essence of zombie horror with its eerie, pitch-black nights and undead hordes that seemed fairly unthreatening right up until they steamrollered you in their dozens. But it also had a clever concept where players started the game alone, having to find each other within the map before converging on the objective.

That organic team-building was a big part of what made No More Room in Hell 2 interesting to me, even if its single map became repetitive after a while. Now, developer Torn Banner has added a new feature to the game that adds a further twist to team assembly.

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