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GamesRadar
GamesRadar
Technology
Dustin Bailey

No Man's Sky programmer shares the "first 3D world" he co-created at 18 years old, which was "a foundational step for me from there to No Man's Sky"

A screenshot from No Man's Sky showing someone in a space suit stood amongst futuristic-looking architecture. .

No Man's Sky engine programmer Martin Griffiths has just shown off an incredible historical curiosity: a 3D world demo that he co-created for Atari ST he co-created at 18 years old. He calls this demo "a foundational step" toward his eventual work on the massive space game.

"At 18 years old, around about 1990/91 and just a few years into learning 3D graphics I worked with a friend, the late Jose Commins to create our first 3D world on the Atari ST," Griffiths explains on Twitter. "It might seem primitive and crude, but this was a foundational step for me from there to No Man's Sky."

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