
No Man's Sky engine programmer Martin Griffiths has just shown off an incredible historical curiosity: a 3D world demo that he co-created for Atari ST he co-created at 18 years old. He calls this demo "a foundational step" toward his eventual work on the massive space game.
"At 18 years old, around about 1990/91 and just a few years into learning 3D graphics I worked with a friend, the late Jose Commins to create our first 3D world on the Atari ST," Griffiths explains on Twitter. "It might seem primitive and crude, but this was a foundational step for me from there to No Man's Sky."