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GamesRadar
GamesRadar
Technology
Catherine Lewis

No Man's Sky dev says implementing 8K visuals into the PS5 Pro version "completely reset my world view" on the "repeated narrative" that there's no difference between 4K and 8K

A screenshot from No Man's Sky showing someone in a space suit stood amongst futuristic-looking architecture. .

One No Man's Sky developer says that the months spent working on the PS5 Pro support for Hello Games' open-world exploration game "completely reset my world view" on the "preconception" that there's no difference between 8K and 4K resolution, after finding that there was a "very noticeable" visual improvement.

Engine programmer Martin Griffiths, who recently said it was a "tough gig" for the Hello Games devs to produce the open-world game's PS5 Pro support just since they're such a small team, has elaborated a little more on the experience working on it. Namely, he has quite a different opinion about 8K rendering, admitting that No Man's Sky's visual upgrade came as "a very unexpected surprise" because of the preconception he'd previously had.

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