Get all your news in one place.
100's of premium titles.
One app.
Start reading
Windows Central
Windows Central
Technology
Jennifer Young

Nintendo's patent relevant to the Palworld case has been rejected by Japan's office for lacking originality — what happens next?

Palworld character in front of giant world tree.

Nintendo’s ongoing legal campaign against Palworld developer Pocketpair has hit another roadblock. A key patent in Nintendo’s “monster capture” family, one that sits right between two patents, currently being asserted in the Tokyo District Court, has been rejected by the Japan Patent Office (JPO).

The decision cites a lack of inventive step, pointing directly to older games such as ARK, Monster Hunter 4, Craftopia, Kantai Collection, and Pokémon GO itself as examples of prior art.

For Xbox players following this saga (and especially fans who jumped into Palworld on Xbox Game Pass), this new twist adds even more weight to Pocketpair’s defense. It reinforces the argument that Palworld isn’t necessarily copying Nintendo, but rather is inspired by and builds upon decades of established game mechanics.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.