
Tears of the Kingdom may just be the biggest Legend of Zelda game to date - so big, in fact, that Nintendo made its own social media platform for developers to help speed up production.
During Japan’s Computer Entertainment Development Conference, Tears of the Kingdom director Hidemaro Fujibayashi and engineer Kenichi Hirose went behind the scenes with an in-depth look at the open-world Zelda sequel's development. As reported by Automaton, the team made quite an effort to help better streamline devs' work and improve communication between them - so much so, that they created an in-house social platform.