
Carving through groups of cybernetic soldiers and demons as Ryu Hayabusa feels fantastic, I'm happy to say.
I recently visited PlatinumGames in Tokyo, Japan, to play a few chapters of Ninja Gaiden 4, the upcoming title that's a three-way collaboration between PlatinumGames, Team Ninja, and Koei Tecmo, and Xbox Game Studios.
I also had the chance to speak with Masakazu Hirayama and Yuji Nakao, directors at Koei Tecmo and PlatinumGames, respectively, as well as talk with other members of the PlatinumGames development team.
After playing over five hours of what this preview had to offer, I'm left wanting even more, and I appreciate the balance the teams have put together in crafting a game that feels extremely difficult but still has plenty of options for aiding players who want less of a challenge.