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GamesRadar
GamesRadar
Technology
Hirun Cryer

Nier Automata's Yoko Taro thinks Japanese devs have struggled to embrace Western tech, but Stellar Blade's director says "Japanese content is completely back on top"

Nier Automata.

Nier Automata's director believes Japanese game developers have had difficulty implementing "Western systems" because it was hard for them to move away from Japanese-made game engines.

In a new interview with IGN, Nier Automata director Yoko Taro and Stellar Blade director Hyung-Tae Kim are asked why "very few" Japanese developers make games that look as good as Stellar Blade. That's an entirely subjective opinion, but Taro nonetheless reflects on Japan's history of success with games, anime, and manga over the past few decades. 

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