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Catherine Lewis

New report suggests almost a fifth of ‘active gamers’ are LGBTQ, while the amount of representative game content is lacking

Ellie from The Last of Us Part 2 Remastered.

The non-profit LGBTQ advocacy organization GLAAD (Gay and Lesbian Alliance Against Defamation) has released its first-ever State of LGBTQ Inclusivity in Gaming Report, which has revealed some interesting statistics surrounding the LGBTQ gaming community and the content of games available. 

The methodology involved partnering with Nielsen Games to field a 10-minute survey to “active PC/console gamers in the United States with a boost sample of LGBTQ+ gamers.” In total, 1,452 “active gamers” were included in the data. Notably, the report found that almost a fifth of its respondents (specifically, 17 percent) identified as LGBTQ. This percentage was found to be higher in younger age groups, with an estimated 23 to 28 percent of respondents under 35 being LGBTQ. 

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