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PC Gamer
PC Gamer
Harvey Randall

New Helldivers 2 CEO says dev-player relationships are more 'doctor/patient', reveals that Arrowhead's taking a stethoscope to your Reddit posts and YouTube rants

An image of a citizen of Super Earth giving a PSA, holding his hands out in a calming manner while the word: INVASION is stamped in block-type over a screaming man crying for sweet liberty.

Helldivers 2 has simmered down considerably after the stratospheric success of its launch—which started at an all-time peak of over 450,000 players and has since nestled into a cosy 24-hour peak of around 40,000 at the time of writing.

That's still pretty healthy numbers for a live-service game (and I don't think anyone expected Helldivers 2 to stay at 400,000 concurrents forever—those kinds of numbers are usually reserved for big MMORPGs, MOBAs, and the most popular shooters) but there have been some PSN, balance, and bug-related dramas that have certainly contributed to a dip in player count. This has all led to a more long-term strategy—because yeah, Arrowhead Games probably does need to slow down a bit.

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