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PC Gamer
PC Gamer
Joshua Wolens

New fan-made engine makes Black and White playable on modern PCs, because god knows neither EA or Molyneux is going to do it

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Good news, friends: It's the early 2000s again. You are young—possibly not even born—your Apple products have ports, Peter Molyneux is back and ready to break your heart, and Black and White just got a release.

Specifically, Black and White 1's fan-made, open-source engine reimplementation just broke cover (via GamingOnLinux). Openblack has been cooking for the last five years and got its initial release yesterday. That's a 0.1.0 release, mind you, not a full-fat 1.0 thing. We're still a ways off from the devs declaring they're done.

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