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PC Gamer
PC Gamer
Nova Smith

New expansion Forges of Corruption is Warhammer 40K: Boltgun at its most gloriously, gruesomely holy

40K Boltgun: Forges of Corruption.

Forges of Corruption's gothic industrial environments are dripping in the same grimdark atmosphere from the base game, but more focused, honed—the descent into the heart of Graia's beating daemonic forge-heart is easily the apex of Boltgun's crunchy pixel presentation. The Dark Mechanicum is some of the coolest stuff in the Warhammer universe, and while Forges of Corruption doesn't reach the stomach-churning heights of the Xana II Incursion from the old Horus Heresy books, it's still a fantastic take on the subject. Outside of a few moments where the forge does become truly hellish, the daemonic heavy industry of the Chaos Gods is not altogether very different from the meat grinding slavery employed by the Imperium of Man, and Forges of Corruption's new environments really succeed in conveying that dualism. 

There are two new weapons on offer in Forges of Corruption, and both are top shelf. The rocket launcher is best in show, with massive direct damage and a gigantic area of effect, dispensing hot death with an always satisfying "thwunk" sound. Its super-heavy cousin, the Multi-Melta, blasts out huge columns of boiling hot gas that rend flesh and armor. I'd love to see the new enemies and weapons ported back into the original campaign at some point, because the difference between firing the melta-gun and the multi-melta is as stark as the difference between Doom's shotgun and super shotgun.

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