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PC Gamer
PC Gamer
Tyler Colp

My FOMO over The Duskbloods not coming to PC evaporated once I actually played it

A promotional screenshot of The Duskbloods. A heavily armored character sits next to a woman with a snake draped in white robes wrapped around her.

As a big Elden Ring person with an additional 600 hours in Nightreign, the FOMO of FromSoftware's next multiplayer experiment, The Duskbloods, being a Switch 2 exclusive was hitting me hard. That is, until I actually played it: I spent the majority of the closed network test held over the weekend confused about what the hell was going on, and even when I finally learned, I wasn't particularly impressed.

To be fair, the network test wasn't built to make a great first impression. It was limited to one map, six playable characters, no build customization, solo queue only, and seemed to only have a portion of its intro tutorial. I also experienced borderline unplayable input lag from the Switch 2's docked and handheld modes, which meant I was fighting the basic controls for longer than I'd like.

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