
It’s been 10 years since tiny development studio ustwo games released Monument Valley, a game that presented a radically different approach to mobile gaming, created a genre and inspired independent studios and game design around the world. The studio is tucked away in a converted warehouse in South London.
It’s a typical tech space, with a quiet ambience of concentration and creativity, filled with oversized plants and colourful shelves scattered with the detritus of modern culture, from plastic toys to stacks of board games. The company employs around 45 people, with everything brought together on this site, from level and character design to coding, sound and internal testing.