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Xavier Rubio-Campillo, Investigador Ramón y Cajal en Humanidades Digitales y Didácticas Aplicadas, Universitat de Barcelona

Monopoly, Catan and learning through play: how board games can teach us starkly different economic models

LightField Studios/Shutterstock

The early 21st century saw rapid growth in new, predominantly digital entertainment. Video games, streaming and podcasts now dominate our free time, but one analogue product, whose roots date back to the origins of human civilisation, has made a resounding comeback: the board game.

While board games have been popular for centuries, those created in the 20th century – such as Risk, Trivial Pursuit and Monopoly – are probably the best known.

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