
When Geoff Keighley teased a new game from Ron Gilbert debuting at Gamescom Opening Night Live 2025, I was absolutely thrilled at the prospect of a brand-new game from the legendary developer behind Monkey Island and other point-and-click classics. When that new title was revealed as a roguelike under the title Death By Scrolling, I was substantially less thrilled, but the trailer looks fun enough that I'm trying to keep an open mind.
Death By Scrolling is a roguelike RPG where the world constantly scrolls upward. It superficially resembles a Zelda game, with its top-down perspective and classic pixel art, but the emphasis is very much on survival, gathering coins in endless levels, and putting those rewards to work on new upgrades to make the next run just a bit easier.