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PC Gamer
PC Gamer
Joshua Wolens

Modders have torn apart Oblivion Remastered and found 'potential' for proper modding, but without tools from Bethesda we'll need 'a lot of reverse engineering work… before modding can be fully realised'

A funny looking character in Oblivion.

As we speak, countless modders are currently buzzing away in the file system for the Oblivion remaster, trying to figure out how to make the original game's library of 30,000+ mods make the leap to the new version and its thick Unreal Engine 5 wrapper. Or, at the very least, how to create brand new mods for it.

Now, the good folk over at Nexus Mods have put out their community's early findings after a few days of investigation, and the news is… mixed, I'd say, though Nexus emphasises that—since these are early findings—you should "Take everything you read with the biggest pinch of salt."

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