
YouTuber and Minecraft architect Grazzy recently finished building Breath of the Wild's entire, surreal open-world map in the sandbox game after three years of toiling.
"I'd put this idea off for so long because of one simple reason: it's impossible," Grazzy says in a recent video explaining how he brought Nintendo's wistful cel-shaded world to the land of cubes. "Replicating every patch of ruins, every settlement, every Guardian – that would be hard enough on its own, but how would I even replicate the terrain of Hyrule itself?"