Minecraft Dungeons 2 is making a big change. When its predecessor launched in 2020, it was a compelling side-quest for Mojang – a dungeon crawler which sought to deliver a more accessible entry point to the ARPG genre than the likes of Diablo and Path of Exile. It was a fun experience, although its limited points of exploration made it something of a divergence from what we've come to expect from Minecraft games. So Mojang is making some changes for the new game of 2026.
"In Minecraft Dungeons, we had a simple game loop," says Mans Olson, creative director. "You played a mission through to the end, you got a reward, and then you went back to your camp. In Minecraft Dungeons 2, we have what we call an interconnected world."