
We're seeing a bit of a trend for new games that mess with traditional game art styles – and with our heads. I recently wrote about World War V: Last Call, where retro 2D pixel art transforms into 3D voxels before the player's eyes. Now here's another game that blends two normally distinct approaches to game art, and people are claiming black magic may be at work.
Brass Bellow appears to present 3D characters in a 3D game world, but a change in the camera angle reveals a magic trick afoot. The characters are flat 2D sprites (see our pick of the best game development software if you want to experiment with mind-bending graphics yourself).