Get all your news in one place.
100's of premium titles.
One app.
Start reading
Tom’s Hardware
Tom’s Hardware
Technology
Aaron Klotz

Microsoft only planned for 200,000 users for Flight Simulator launch, admits drastic underestimate led to database being overwhelmed

Microsoft Flight Simulator.

Microsoft revealed in a YouTube video Wednesday that it vastly underestimated how many players would jump into Microsoft Flight Simulator 2024 at launch. Despite Microsoft load testing the game's servers with 200,000 simulated users, the game suffered — and is still suffering — from overwhelmed backend services, which have been the main cause for game loading issues and crashes.

According to Microsoft engineers, the game's infrastructure was stress-tested with 200,000 simulated users to ensure the game would run smoothly at launch. However, despite this preparation, the mission service database cache became (and remains) saturated, causing problems for users who are trying to do missions in the game.

To combat this issue, Microsoft has implemented a throttling mechanism to limit the number of players entering the game at once. But even with throttling, the service has already crashed at least once, and restarting the service apparently takes a long time — causing even longer delays.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.