Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Andy Edser

Microsoft confirms DirectSR is the 'missing link', an API designed to ease the introduction of Nvidia, AMD, and Intel upscalers into DirectX games

Nvidia DLSS 3.5 Ray Reconstruction.

As this year's Game Developers Conference (GDC) fast approaches, we're starting to see teasers and previews of what might be discussed at the sessions beginning on March 18. We'd already spotted Microsoft's DirectX "State of the Union" and its announcement of a preview to something called DirectSR, which we speculated to be a new hardware-agnostic upscaler, and guess what? Microsoft has confirmed that this isn't quite the case, but something that might be even more useful.

In a post on the DirectX developer blog, Microsoft has discussed further details around DirectSR, describing it as "the missing link developers have been waiting for" in regards to integrating Super Resolution features (more generally referred to as upscalers) into DirectX games.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.