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TechRadar
TechRadar
Scott McCrae

Metaphor: ReFantazio preview: an interesting setup but a slow-paced opening act

A screenshot of in-game action in Metaphor: ReFantazio.

Atlus’ Katsura Hashino debuted on the scene with a Game design role in 1994’s Shin Megami Tensei If, but it wasn't until 2006’s Persona 3 that he made his biggest effect on the company. While it was probably unfathomable back then that the weird spin-off of the company’s main eventer, Shin Megami Tensei, would end up being the biggest thing under its belt, Persona 3 kicked off the new era of the series that would eventually grow in popularity before hitting superstar status with 2017’s Persona 5 (he also directed 2011's Catherine).

But after 10 years of working on Persona titles, Hashino founded Studio Zero and started work on a brand new role-playing game (RPG) franchise known as Project Re Fantasy, with some of the main staffers from P-Studio moving over alongside him – including artist Shigenori Soejima. And now, eight years after the studio was formed, we're about to see the release of the studio’s first project outside of the re-release of Catherine: Metaphor: ReFantazio.

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