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The Guardian - UK
The Guardian - UK
Entertainment
Vincent Acovino

Metal: Hellsinger – where video games and heavy-metal music collide

Metal: Hellsinger screenshot
‘Let’s make it so interactive it might blow their minds’ … Metal: Hellsinger. Photograph: The Outsiders

Video games and heavy metal music have long shared a passing curiosity with one another. Look no further than the iconography of Doom, or Tim Schafer’s Brütal Legend, for evidence of that. But it was in the mid 00s – during the reign of music and rhythm games such as Guitar Hero – that the link was most obvious. Count me among the ranks of those who learned about Pantera and Megadeth by way of the plastic instrument.

Which is why this year’s Metal: Hellsinger is on my radar. The game is a cross between a first person shooter and a rhythm game: by matching your shooting to the tempo of the music, you build a score multiplier that increases the damage you deal. We’ve seen this before in BPM: Bullets Per Minute, but Metal: Hellsinger brings its own setting and original heavy metal soundtrack to the party.

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