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GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

Mario Kart World's free roam needs to take the lead from Forza Horizon if it wants to win me over

Mario performs a boost in Mario Kart World as he approaches a new circuit alongside other racers. The number '20' is lit up in front of them.

The best racing games remember that all tracks you burn rubber on exist within context. It's what's made for some of the series' best courses, which is why I love that Mario Kart World is going all in with the approach. Whether it's the way a straightaway is designed on a racing circuit, or the angle of a corner in an urban track – there should always be the sense of intention that the decisions for a track's creation makes sense. It takes a lot for purely virtual tracks to convince, and that goes doubly-so when you're hurling shells with reckless abandon.

Which isn't to say Mario Kart World shouldn't feel fantastical. Just that, again, fantasy works best when it makes a bit of sense – that way, once you're immersed in a world the way it works can still feel intuitive rather than random. Mario Kart World's race courses are still quirky, strange, and over-the-top, but by placing them all within a shared larger space, the personality of each lap becomes clearer, and more self-evident in both how they're placed and how they relate to other courses.

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