Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Catherine Lewis

Mario Kart World's first post-launch patch suggests we somehow weren't getting hit with enough items as it fixes an "an issue where items were no longer able to be used"

Mario Kart World.

Mario Kart World's first post-launch patch is here, and although there are no drastic changes, Nintendo has rolled out a number of fixes for various bugs and issues, including one that suggests we're about to start getting hit with even more items. Oh no.

It's fair to say that Mario Kart World has had a largely bug-free launch – in fact, after one player discovered an out-of-bounds glitch, some remarked that it was the first bug like that they'd seen in the Switch 2 racing game. Curiously, that specific bug on Dry Bones Burnout doesn't appear to be one of the things fixed here, although as outlined in the patch notes, Nintendo has "fixed an issue where you sometimes slipped through the wall before the finish line of DK Spaceport."

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.