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GamesRadar
GamesRadar
Technology
Anna Koselke

Manor Lords publisher says "so many games fail" because of bad contracts where publishers insist on making all their money back before devs get a bite of revenue

Manor Lords screenshot showing medieval-style farm fields featuring autumn-esque colouring.

The head of Manor Lords publisher Hooded Horse explains how a good few games "fail" due to money - or the lack thereof following bad contractual agreements between developers and publishing studios.

Speaking in a new interview with Pirate Software lead Jason 'Thor' Hall, Hooded Horse CEO Tim Bender says that publishing contracts are often to blame for games' lack of success. "A sort of mainstay of publishing contracts - which I very much don't agree with … is 100% recoup terms where the publisher will recover first. All the sales will go towards recovering the publisher's costs before any sales revenue goes to the developer."

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