
After laying off thousands of employees over the past couple years, games industry executives appear to be adopting a more efficient method of what they euphemistically call "reprioritization": closing entire studios. Take-Two axed two studios just last week, and now Microsoft has bulldozed four more, including Arkane Austin and Tango Gameworks, which it acquired when it bought Bethesda in 2021.
The dissolution of these talented, well-respected teams has reinforced the feeling among gamers and developers that nothing is good enough to earn security under big publishers today. In one popular tweet, indie developer Maisie Ó Dorchaidhe listed 11 things "that will no longer keep you safe in this industry," including "a good game," "a profitable game," and "long hours and sacrifice."