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GamesRadar
GamesRadar
Technology
Benjamin Abbott

Magic: The Gathering creator Richard Garfield talks game design: "Players look back now and see a bunch of broken cards"

Two people hold Magic: The Gathering cards, seated opposite each other on a table.

I don't think it's an exaggeration to say that Richard Garfield is a legend in the tabletop community. Besides rattling off some of the best board games over the past two decades, he created a certain, indie card game called Magic: The Gathering. I doubt you've heard of it.

Now he's back to the grindstone with his latest offering – the trivia sequel Half-Truth: Second Guess, co-developed with Jeopardy powerhouse and presenter Ken Jennings. It's already blown way past its initial goal on Kickstarter (the target was $10K, but it's currently circling $39,000), and that runaway success doesn't seem to have hit the end of the line just yet. I managed to leap aboard the hype train for a moment to pick Garfield's brain on this, Magic: The Gathering, and previous projects from King of Tokyo to Keyforge.

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