Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Fraser Brown

Lucasfilm wanted Jedi: Fallen Order to be a shooter featuring a bounty hunter or smuggler

Fallen Order

While the Star Wars universe is mostly concerned with Jedi shenanigans, from movies to comics to videogames, it turns out that Lucasfilm is incredibly protective of its lightsaber-swinging warriors. This was a problem when Respawn pitched Jedi: Fallen Order. It all worked out in the end, with a Jedi in the driving seat and a sequel, Jedi: Survivor, coming on April 28. But Respawn had to fight for its concept. 

"[T]o Lucasfilm, the Jedi are like the holy grail," game director Stig Asmussen told The Guardian. "I mean, it's something that they're probably the most protective of, except for maybe Baby Yoda. So we had to kind of earn that. We had to go through a whole process of, why do you want it to be a Jedi? What do you want to do with the Jedi?" 

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.