
I'm starting to miss the days when multiplayer games cost money. In 2013, I bought Chivalry: Medieval Warfare on sale for $9. Despite only clocking a few hours in it, I liked it enough to occasionally come back and play a few more hours years later. There are 90 people playing it that I could join with right now. I like to think that my single purchase 10 years ago contributed in a small way to Torn Banner Studios eventually getting to make an amazing sequel.
I wish I could say the same thing about Rumbleverse, the Epic-published wrestling battle royale that came out last August. I liked Rumbleverse too, enough to play it for about a week. A battle royale with deep melee combat and zero guns struck me as a thing that deserves to exist. I always meant to get back into Rumbleverse, but a month ago it died. Then two more games I loved got the chopping block. Knockout City announced its shutdown in February and weeks later MultiVersus was pulled from stores (though the devs say it's coming back next year).