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PC Gamer
PC Gamer
Morgan Park

Live service keeps killing modestly successful multiplayer games, and it doesn't have to be this way

knockout city, rumbleverse, multiversus

I'm starting to miss the days when multiplayer games cost money. In 2013, I bought Chivalry: Medieval Warfare on sale for $9. Despite only clocking a few hours in it, I liked it enough to occasionally come back and play a few more hours years later. There are 90 people playing it that I could join with right now. I like to think that my single purchase 10 years ago contributed in a small way to Torn Banner Studios eventually getting to make an amazing sequel.

I wish I could say the same thing about Rumbleverse, the Epic-published wrestling battle royale that came out last August. I liked Rumbleverse too, enough to play it for about a week. A battle royale with deep melee combat and zero guns struck me as a thing that deserves to exist. I always meant to get back into Rumbleverse, but a month ago it died. Then two more games I loved got the chopping block. Knockout City announced its shutdown in February and weeks later MultiVersus was pulled from stores (though the devs say it's coming back next year).

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