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GamesRadar
GamesRadar
Technology
Kaan Serin

Like the Ori Metroidvanias, No Rest for the Wicked director says his new ARPG starts with a rainstorm to pay homage to Zelda games as a "good luck charm"

No Rest for the Wicked.

Moon Studios' creative director has revealed that all of the team's games begin with a moody rainstorm as a sentimental homage to retro Zelda games.

Thomas Mahler - the creative director behind the gorgeous Ori series and the recently-released ARPG No Rest for the Wicked - explained that all three of the studio's games open with rain and thunder "as a bit of an homage and a good luck charm."

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