
Losing a loved one is a bizarre experience, anyone who’s been through it can tell you. The reality sets in at different times for everyone — and I’ve never seen a game capture that idea quite as well as Life is Strange: Double Exposure. I went into the first two chapters of Double Exposure expecting some super-powered hijinks and mysterious happenings, and while that’s all there, what I didn’t expect was an emotionally draining meditation on the nature of loss, grief, and wishing you’d done things differently. It’s heavy subject matter, but Double Exposure feels like it’s tackling all that seriously and gracefully — simultaneously providing a riveting supernatural mystery with lots of twisty ideas. This is Life is Strange through and through, and I’m chomping at the bit to see where everything goes.
Double Exposure is a fascinating juncture for the supernatural series, representing the return of the original game’s protagonist, Maxine Caulfield, with a brand new story created by the franchise’s new developer, Deck Nine. The studio started working on the series with the spinoff Before the Storm, and then developed the third mainline title True Colors in 2021.