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The Guardian - UK
The Guardian - UK
Entertainment
Amelia Tait

Lawn and order: the evergreen appeal of grass-cutting in video games

Link slashes some grass in The Legend of Zelda: Link's Awakening on Nintendo Switch
Blade runner … Link slashes some grass in The Legend of Zelda: Link's Awakening on Nintendo Switch. Photograph: Nintendo

Jessica used to come for tea on Tuesdays, and all she wanted to do was cut grass. Every week, we’d click The Legend of Zelda: The Wind Waker’s miniature disc into my GameCube and she’d ready her sword. Because she was a couple of years younger than me, she couldn’t encounter a ChuChu or a Bokoblin without dying, so instead she’d spend hours slicing at virtual greenery.

At the time, I found it a little annoying. In hindsight, I understand that Jessica was simply following in the footsteps of our ancestors. Grass-cutting has been a mainstay of video games for decades. From 1983’s lawnmower sim Hover Bovver to Minecraft in 2009, numerous games have invited us to take a blade to the blades, and we can’t seem to stop ourselves from doing it. Why is the mechanic so prevalent?

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