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PC Gamer
PC Gamer
Harvey Randall

Larian's Swen Vincke says AI-obsessed studios won't 'have a competitive advantage', because those tools are 'gonna be what's available to everybody'

Swen Vincke.

AI—that is, the annoyingly titled generative AI, which is super different from the AI we're used to in games, is also different from machine learning technology—has been a massive point of contention just about everywhere. In art, in music, in acting, and in coding. As a result, it's also been an issue in videogames, because they're a combination of all those things, regardless of what the boss of Amazon Games thinks.

It's a problem Larian Studios' founder Swen Vincke has been tackling, as per a recent interview with GameSpot (shown below). Partially because, well, despite being a studio known for making games like the ones yer grandma used to make—handcrafted and filled with loving detail—Larian has been using generative and deep-learning AI, it's just pretty much impossible to talk about without setting off alarm bells.

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