
I'm fairly certain I've been alive long enough to see singleplayer games definitely, 100%, for sure die at least three times, roughly on par with the number of times I've seen industry panjandrums declare PC gaming dead, too.
These days, it's because C-suites are convinced splashy live-service games stuffed to the gills with microtransactions are the way to generate more money than god, and even though that philosophy has taken a few knocks of late, it's an idea that's proven tough to dislodge. Step in literal knight in shining armour Swen Vincke, CEO of Baldur's Gate 3-maker Larian, to throw hands for the continued relevance and importance of singleplayer games in a chat with GameSpot.