
On paper, Laika: Aged Through Blood is the kind of game I would normally avoid at all costs. It's a bloody and violent Metroidvania starring an anthropomorphic coyote on a motorcycle – or, as the developers like to call it, 'motorvania'. It makes no compromises about the need to ride and shoot and spin and land all in perfect sync. I am straight-up awful at it.
And yet somehow I can't stop playing. That's partly because I haven't been able to make it terribly far into the game, and also because I'm still enjoying myself despite the fact that I can't seem to stay on my bike for longer than a minute at a time. Each time I simply pick myself up, dust myself off, and give it another go. Wash, rinse, repeat.