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GamesRadar
GamesRadar
Technology
Anna Koselke

Konami dev responds to Hideo Kojima's thoughts on AI, claiming that Silent Hill f contains "the kind of bold choices AI would never be able to make"

Silent Hill f scarecrow puzzle .

Hideo Kojima shared his thoughts on generative AI in video game development recently in an interview – one that Motoi Okamoto, Silent Hill series producer at Konami, has now responded to with his own opinion on the matter.

Kojima stated that he thinks "of AI as more of a friend," but one he'd only let "handle the tedious tasks" of development "that would lower cost and cut down on time" – not one that he'd allow to take over the creative process of production. Since then, Okamoto has left a reply to the interview with Kojima in an online post (as translated by Automaton), explaining why he doesn't believe AI could manage a game like Silent Hill f.

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