
In scenes reminiscent of a convoluted codec conversation, Konami has been tying itself up in knots about what exactly players can expect from Metal Gear Solid: The Master Collection Vol. 1. It's now issued a statement to VGC clarifying the target spec for the games is 1080p and 60 fps on PC, following erroneous reports (based on what Konami reps said) that the games would be running at lower resolutions and framerates.
Note that this still leaves it clear as mud as to whether these games will be rendering at 1080p or merely outputting at 1080p. Based on what Konami reps told PCG's Wes Fenlon at a recent hands-on, the former seems unlikely: There's no way Metal Gear Solid is rendering at 1080p, with the resolution seeming to be the original 240p or a similarly low resolution.