
We often hear about how people working in the space industry first had their interest piqued by space movies and games, but someone working in the space industry for over a decade before making the jump to developing video games is a much rarer tale. But that's exactly what happened for Stefan Moluf, a programmer at games studio RocketWerkz who spent nearly 12 years working as a Flight Software Engineer for SpaceX.
His experience fits the bill, though, as the team at RocketWerkz — led by Dean Hall, creator of hit survival game DayZ — is working on a spiritual successor to Kerbal Space Program, called Kitten Space Agency (KSA). What's more, Felipe Falanghe, creator of the original Kerbal Space Program, is also working on the project.