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GamesRadar
GamesRadar
Technology
Kaan Serin

Kingdom Come: Deliverance 2 devs were "experimenting" for the first game, but came armed with knowledge and about 100 more staff members for the sequel: "It had to stand taller"

Kingdom Come: Deliverance 2.

Kingdom Come: Deliverance 2 is much more accomplished than its predecessor but still just as uncompromising an experience, and the sequel's lead designer says it's because Warhorse Studios were kind of "experimenting" the first time around.

Warhorse Studios' Prokop Jirsa explained the difference in the two games' development cycles in an interview with Edge Magazine. "In the first game, a lot of things were brand-new and we were experimenting and learning as we went," he said.

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