Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Anthony McGlynn

Killing a main character in Baldur's Gate 3 on his second playthrough had a massive impact on how BioShock creator Ken Levine approaches new game Judas

A big daddy in Bioshock.

We've been waiting over a decade now for Judas, the next game from BioShock mastermind Ken Levine. It's another first-person affair, but with different ambitions on the storytelling front, favoring player-choice and such, an endeavor he's found further inspiration for in Larian's Baldur's Gate 3.

Speaking IGN, he talked about having two contrasting play-throughs of the hit fantasy RPG. "Playing Baldur's Gate, I really understood the power of that," Levine says, referencing the depth of choice-driven storytelling on offer. "I played a second playthrough, and like one of the main characters got killed very early."

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.