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GamesRadar
GamesRadar
Technology
Liv Ngan

Kaleidoscopes, cigarettes, and hair gel: How Remedy achieved Alan Wake 2's live-action "stylisation"

Alan Wake 2

At this point, live-action sequences are a defining feature for Remedy games. Think of 2016's Quantum Break, which placed 25-minute TV episodes between each chapter of the game. Remedy dialled it back in Control stylishly, where live-action footage was blended on top of game footage.

Live-action is confirmed to be back in Alan Wake 2, and the latest instalment of Play Magazine takes us for a look behind the scenes of filming. "I really love using filmed video material," co-director and lead writer of Alan Wake 2 Sam Lake tells Play, adding that Remedy has "certainly taken a different stab at it" across its games. 

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