
The latest dev diary for upcoming turn-based merc-manager Jagged Alliance 3 outlines a couple of interesting features. The first is mod support, which is particularly relevant given the way modders kept Jagged Alliance 2 alive. Here's our own Evan Lahti singing the praises of the 1.13 mod, which "enhances what's there, upping the maximum resolution, adding hundreds of new weapons—including gratifying super-items like Ghillie suits and depleted-uranium bullets—reorganizing hotkeys and altering the AI so that enemies flank better, take cover more often, climb onto roofs, and utilize suppressive fire."
Jagged Alliance 3 will receive mod support as part of a post-launch update, the dev diary explains: "Modders will have access to the tools we use internally to create content such as mercs, weapons, items, quests, voice responses, and can even add support for new languages."