
The mighty Liberty Prime stomps through both Fallout 3 and 4 at particular intervals, causing absolute chaos, as giant robots tend to do. In a delightfully meta twist, it turns out the devs at Bethesda had just as much trouble wrangling the four-limbed weapon as anyone in the post-apocalyptic RPGs.
"We spent months trying to get him to walk this very specific path. Months…" Angela Browder, associate producer on Fallout 3, now studio director at Bethesda, tells PCGamer. "'It's all we're asking you to do, sir.' You'll get Liberty Prime really close, and then some random NPC will run in his way, and then next thing you know Liberty Prime is over here shooting."