
Over the years, we've seen many smash hit indie games. In fact, these indie games have been the backbone of creativity in the industry on large, providing players with amazing stories and worlds to explore. Cult of the Lamb is just one example of this, a game from a small studio seemingly coming out of nowhere and garnering critical acclaim and much love.
"I think we definitely had an idea that people were going to like Cult of the Lamb and it was going to be a success, but I think it would have been mad to assume that it would have got the level of success that it did get," Massive Monster's art director, James Pearmain, tells me.