
I have written on this site before about one of the great tragedies of my – admittedly fairly blessed – life, the loss of my copy of the original Warhammer Quest boxed game. I was there when this beloved Warhammer Fantasy Battle spin-off first launched back in 1995. It was not Games Workshop's first dungeon crawler (HeroQuest beat it to our tabletops and earned a place on many best board games lists), but it was arguably the best of them.
Man, I loved that game! It filled endless Saturdays as me and my mates took our little squad of Barbarian, Wizard, Elf, and Dwarf (and later Pit Fighter and Imperial Noble) deep into the original Warhammer underworlds in order to battle monsters, loot treasure, and occasionally get splatted by a minotaur. The game was a huge amount of fun, and virtually endless given that it was designed to be compatible with Citadel's entire range of fantasy miniatures. This did mean that it was not impossible that you could be unlucky enough to encounter a Greater Daemon of Tzeentch with 75 wounds, but hey ho.