
The din of anticipation for Cyberpunk 2077's launch was deafening. The Witcher 3 was a masterpiece, and after years and years of waiting we were getting to see how CD Projekt Red would build on that with a very different style of RPG. What we got was an ambitious mess that took a long time to rectify, and one of the highest profile launch disasters in videogame history. And now, in an interview with GamesIndustry.biz, CDPR is trying to make us think we just dreamed it all.
The interview with VP of PR and communication Michał Platkow-Gilewski is an interesting look at how developers manage their relationship with fans and how CDPR tried to rebuild both that relationship and the game itself after everything fell apart, but the insights he provides are slightly undermined by the gargantuan fib at the bottom of the article.